Role
Exhibition and spatial design
3D Exhibition Design
Spatial UX · Brand Experience · Interactive Kiosks · Service Touchpoints
Exhibition and spatial design
Concept development, spatial planning, sketching, 3D modeling, and exhibition design
Translated brand identity considering physical 3D exhibition space with interactive digital touchpoints
Product discovery, digtial and in person interactions, service support, and client connections
Kiosks, touchscreens, product displays, sales areas, service seating
Overview
This work was completed during my architecture and exhibition-design work at Barzilai Design Studio. I contributed to concept development, sketches, spatial planning, 3D modeling, brand elements, and exhibition graphics for international audiences.
Translating a brand identity into an experience system that guides people through physical spaces, digital exploration points, product information, and conversation areas.
The Design Challenge
The exhibition needed to communicate the company's identity, present products clearly, support digital exploration, and create space for both quick visitor interactions and longer sales or service conversations.
The work combined the concerns of spatial design and UX: visibility, wayfinding, interaction points, information hierarchy, and the transition from self-directed exploration to human conversation.
From Logo to Spatial Concept
The Outsmart exhibition concept connected brand identity, spatial form, product information, interactive screens, and conversation areas into one visitor experience for 3GSM World Congress in Barcelona, Spain.
Study the visual form of the mark: curves, repeated shapes, angles, proportions, and the red-and-white brand rhythm.
Extract shapes and test how a flat identity could become walls, openings, overhead forms, and display moments.
Translate the selected geometry into a booth footprint, structural volume, product wall, and service counter.
Plan how people enter, scan, explore product information, use screens, sit, discuss, and continue the relationship.
The form organized movement from the open aisle into product exploration, touchscreens, and seated conversations.
Large brand surfaces worked from a distance, while product graphics, displays, and screen content supported closer inspection.
Kiosks, touchscreens, product walls, and service seating were planned as connected parts of the same visitor journey.
Designing the Visitor Journey
Visitors could read the brand from the aisle, enter the space through a clear visual path, explore products through displays and screens, then move into sales or service conversations when they needed more context.
Touchscreens, kiosks, and interactive product information extended the physical booth into a self-guided information layer.
Product displays supported quick scanning and self-directed discovery before a visitor needed staff support.
Touchscreens and kiosks let visitors access additional product information at the point of interest.
Sales seating and counters created natural places for deeper conversations after initial exploration.
Service areas allowed visitors to ask questions, continue the relationship, and move from interest to next steps.
The strong overhead form and repeated brand geometry made the booth recognizable within a dense exhibition hall.
Design Decisions and Outcome
The company mark informed the booth's visible shape, not just the graphics applied to it.
Screens and kiosks supported product exploration at the moment visitors were already looking, touching, and asking questions.
Conversation areas were planned as part of the experience, giving sales and support interactions a clear place in the journey.
Kramer Electronics Exhibition
Kramer Electronics had a large product portfolio and needed a portable exhibition environment that could organize multiple departments while staying open, visible, and useful for business visitors.
Designed within Barzilai Design Studio, the concept included Kramer Tools, Kramer Home, new collections, a meeting area, a welcome stand, a central bar, screens on multiple sides, hidden storage, and a dedicated area for the SierraVideo sub-brand.
The Design Challenge
The challenge was to design a booth that could be disassembled and transported while still feeling like a cohesive branded environment. It needed to attract visitors, support product demos, hide storage, and create comfortable places for business conversations.
Developing the Spatial System
The concept balanced a clear central gathering point with perimeter product zones, visible digital displays, and branded thresholds that helped visitors understand where to go next.
Start from Kramer brand requirements, product families, and the need for a portable exhibition structure.
Explore how departments, screens, storage, seating, and the SierraVideo area could fit into one navigable layout.
Separate product families while keeping sightlines open from the central meeting and bar area.
Invite people in from multiple sides, let them discover products independently, then guide them toward demos and discussions.
Image Needed
Image needed: Kramer initial inspiration board showing brand references, product families, modular booth requirements, and sub-brand relationship.
<!-- Image needed: Kramer brand/product inspiration board. -->Image Needed
Image needed: Early Kramer sketches showing the central bar, visitor circulation, hidden storage, departmental zones, and screen placements.
<!-- Image needed: Kramer sketch-to-zoning progression. -->Final Spatial Concept
Together, the views show the exhibition as a product interface: each side exposes different information, screens, departments, and entry points while the center remains available for conversation.
Image Needed
Image needed: Close-up of Kramer digital displays or kiosk content showing how screen-based product exploration supported the physical displays.
<!-- Image needed: Kramer screen or kiosk UI close-up. -->Image Needed
Image needed: Annotated Kramer circulation/zoning diagram showing entry points, product areas, central discussion zone, storage, and SierraVideo area.
<!-- Image needed: Kramer zoning and circulation diagram. -->OTHER PROJECTS
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