I have been fascinated by the blend of aesthetics, architecture, cultures and Product design since childhood. My academic journey started at Fine Arts and Design school, then diving deeper into six years of Bachelor's in Interior Architecture and a Master's in Human Interaction.
Professionally, I have hands-on, comprehensive design experience - working throughout the entire product life-cycle, ranging from consumers to large corporate enterprises.
My philosophy is the core of creating better products for humanity and our ability to contribute to making technology more inclusive and user-friendly.
I am driven by a desire for excellence and my problem-solving skills allow me to break down complex design challenges into intuitive experiences.
Ensuring the end result is highly functional, visually appealing, accessible to all, and meets product objectives.
Let's connect
I have been researching user behavior analyzing competitors' and user-test insights to address UX goals. Creating info-architecture, user-flows, interactive prototypes, wireframes, design systems & guidelines.
My experience includes working from research through final design details. My focus is on human-centered design thinking, creative problem-solving, and functionality that can help improve people's lives.
With hands-on, comprehensive design experience - both for web and mobile, I create UI components, wireframes, interactive mockups, illustrations, infographics, data visualization, iconography, video editing, and effects.
UX Tools
Illustrations & Graphics
3D Design
Video & Animate
Basic Coding
Udemy
2021
University of Middlesex in London, England
2010-2011
The College of Management - School of Design, Israel
2004-2008
Vico Art and Design School, Tel Aviv
1997-1999
Designing for Mobile Strategy Game. Applying human-centered design thinking and focus on UX interactions, functionality
and UI design. Involved in user testing, leveraging user feedback to improve the design and refine the user
experience.
08/2022- Today
Designing for both for web and mobile. Involved in research, design thinking from concept to final design
details. Considering human factors, usability and accessibility.
01/2017-12/2021
I was working as a freelancer across different channels;
collaborating with business team members to define requirements, user goals,
objectives that must meet product success metrics. Involved from the initial idea through final design and production.
Brands: Hatch eLearning Tesco Publishsing | Bwin Party Entertainment | Compass Group Retail | ScotiaBank | Startups | Barzilai Exhibition Design
2011-2016
Courses and research studies:
User Experience and Ixd
User Behavior / Consumer & Social Behavior
Game Design and Interactive Environments
IOS / Android
Video Production.
Teaching experience - The History of Arts and Design. Tools and Techniques.
2010-2011
Interior Architecture Design for Private, Public and Interactive Environments.
Visual Product Development and Design.
History of Art, Design and Architecture.
Consumer and Social Behavior
Brand, Marketing.
Media & Communications.
Fine Arts: drawing, painting, photography and sculpture.
Presentation and rendering.
2D graphics and illustrations
3D Set Design for interactive environment, TV sets, Theater and Exhibitions.
Film and Video
2004-2009