I design products from discovery through delivery - grounded in user behavior, research insights, and strategic thinking. My process includes information architecture, user flows, prototypes, wireframes, and scalable design systems.
Grounded in research, shaped by innovation. I connect human needs with business goals exploring how emerging technologies and ecosystems—enhance the way people interact. I focus on designing purposeful experiences rooted in empathy and real-world impact.
With hands-on, comprehensive design experience - both for web and mobile, I create UI components, wireframes, interactive mockups, illustrations, infographics, data visualization, iconography, video editing, and effects.
My journey into design began with a fascination for how culture and design shape human experience,
evolving naturally into a deeper empathy for human-centered design and accessibility.
This curiosity became a lifelong pursuit. I graduated from Fine Arts and Design school, later
expanded
this foundation through academic research and hands-on practice, earning a Bachelor’s in Design and
a Master’s in Human Interaction Design.
Rutgers University, NJ USA
MDX University, London, England
The College of Management - School of Design
Art and Design School
Designing for Mobile Strategy Game. Applying human-centered design
thinking and focus on UX interactions, functionality
and UI design. Involved in user testing, leveraging user feedback to improve the
design and refine the user
experience.
08/2022- 10/2023
Designing for both for web and mobile. Involved in research,
design thinking from concept to final design
details. Considering human factors, usability and accessibility.
01/2017-12/2021
I was working as a freelancer across different channels;
collaborating with business team members to define requirements, user goals,
objectives that must meet product success metrics. Involved from the initial idea
through final design and production.
Brands: Hatch eLearning Tesco Publishsing | Bwin Party Entertainment | Compass Group
Retail | ScotiaBank | Startups | Barzilai Exhibition Design
2011-2016
Courses and research studies:
User Experience and Ixd
User Behavior / Consumer & Social Behavior
Game Design and Interactive Environments
IOS / Android
Video Production.
Teaching experience - The History of Arts and Design. Tools and Techniques.
2010-2011
Interior Architecture Design for Private, Public and Interactive Environments.
Visual Product Development and Design.
History of Art, Design and Architecture.
Consumer and Social Behavior
Brand, Marketing.
Media & Communications.
Fine Arts: drawing, painting, photography and sculpture.
Presentation and rendering.
2D graphics and illustrations
3D Set Design for interactive environment, TV sets, Theater and Exhibitions.
Film and Video
UX Tools
Illustrations & Graphics
3D Design
Video & Animate
Basic Coding